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Slay the spire ios
Slay the spire ios




slay the spire ios

Which was probably a good idea since the console versions had their fair share of bugs, though nothing major. The mobile versions were also supposed to hit in 2019, but sadly in December MegaCrit needed to pump the brakes on that and delay the game into 2020 in order to do some additional QA to ensure the title would be fit for a mobile launch. After some early access time on desktop, Slay the Spire officially launched on that platform at the beginning of 2019 before making its way to all the major consoles at various points in the year. And MegaCrit promised those fans that that was a thing that would be coming. Over the past couple of years I can’t think of a game that fits this mold better than Slay the Spire from developer MegaCrit, and boy howdy have fans been clamoring for a mobile version of it. Their set of mechanics, their interface, and the way they are controlled would just work perfectly on the touchscreen, and the actual game sessions can also be quick bursts or long marathons which also fit right into how mobile games are played. There are certain games that built up a following on other platforms that just scream for a mobile port.






Slay the spire ios